top of page
Floating Islands
Level Design Project
Level created for a third-person adventure game set in a sci-fi location of floating islands.
The player has to explore and fight their way to the level objective: the top of the lighthouse.
Level divided into districts.
Major and minor landmarks.
Combat encounters found through the level.
Guiding the player with objects and lighting.
Created in Unity using ProBuilder and 3D Game Kit
Level Design
Interior Rooms
Level Design Project
Levels for a first-person narrative game.
These are small spaces where the player can look for objects and notes to understand the story behind the environments.
Story divided in three different locations.
Focus on environmental storytelling
From blockmesh to final art
Narrative elements distributed through the levels.
Created in Unity using assets from Sketchfab
Games
bottom of page